Terrible Pathfinding

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josef733
Posts: 37
Joined: Sat Jan 07, 2012 12:28 pm

Terrible Pathfinding

Postby josef733 » Sun Jan 19, 2014 6:01 pm

The zombies on the ios version have horrible pathfinding. Now it might not be realistic to have them know where all the doors to a house are but it seriously breaks immersion and tension when all of the zombies are stuck on a barely visible barrier. This makes city maps impossible to win if you start the zombies from a specific direction.
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coinsruledude
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Joined: Wed Nov 24, 2010 7:36 pm
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Re: Terrible Pathfinding

Postby coinsruledude » Sun Jan 19, 2014 7:35 pm

The AI has horrible pathfinding period, not just in the iOS version. Search "pathfinding" in the search bar and you'll find at least two topics devoted to discussion about it.
"You can only talk rubbish if you're aware of knowledge." ~Karl Pilkington
"**** it, it's late. Change it later." ~Me and Teddy

josef733
Posts: 37
Joined: Sat Jan 07, 2012 12:28 pm

Re: Terrible Pathfinding

Postby josef733 » Tue Jan 21, 2014 5:51 am

But I feel as it's most obvious with the offline maps in ZOS IOS.
I Liked Games When They Were Cool...


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