UPDATES PLEASE it has a lot of potential and is very fun

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Jackcranny
Posts: 1
Joined: Sat Dec 22, 2012 9:46 pm

UPDATES PLEASE it has a lot of potential and is very fun

Postby Jackcranny » Sat Dec 22, 2012 10:46 pm

Zombie outbreak simulator needs more updates a lot of people are getting the game and want more updates here are some suggestions and please get them by Christmas of 2012 PLEASE

POLICE and SOLDIERS: police should have small fire arms like pistols and patrol streets in cars and on foot, when a cop spots a zombie he calls for backup which is 3 more police in a car that comes from a police station. When the police lose a man they call the station for a riot control team which come in groups of 7 in a armored police van. When the riot team is losing the fight they call in a military humvee that carries 5 soldiers with assault rifles. They will also be escorted by 2 other humvees that come with 1 tank. Black hawk choppers can also be called in with military soldiers. The soldiers and police will also protect the civilians and stay in a group. They call also set up road blocks and refugee camps. Also they will bring survivors to buildings or refugee camps. They can also move into buildings to set up camps. You should also make more bombs like nukes and others.

CIVILIANS: can be able to drive cars around and call in law enforcement and military to help them they can also pick up weapons and form groups for surviving. And set up camps in buildings.

CAMPS: the civilians escorted to camps are evacuated by helicopters to take them to safety.

OTHER: you should also make larger maps and a lot more of them. You should add more buildings and cars like police cars and stations. Army bases and cars. Civilian cars to drive. Hospitals and ambulances to drive injured to hospitals.

PLEASE THE GAME HAS A LOT OF POTENTIAL AND THIS WOULD GET IT ON THE TOP CHARTS AND MAKE YOU A LOT OF MONEY PLEASE DO THIS UPDATE.

Saxon
Site Admin
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Joined: Tue Dec 01, 2009 11:31 am
Location: Perth, Western Australia

Re: UPDATES PLEASE it has a lot of potential and is very fun

Postby Saxon » Sat Dec 22, 2012 11:52 pm

Hi Jack,

It's basically impossible to get an update out before Christmas this year at this point. Even if I was to develop an update instantly, Apple still need to review it before it can be released. The review usually takes about a week, but Apple are closed for a week over Christmas, so anything submitted now would probably take about 2 weeks.

On top of that, I'm only one person, so it definitely takes me more than zero time to develop updates :)

However, I am definitely planning to release updates to ZOS on iOS, it will just take a while. There's some thoughts on future plans in this long blog post: http://www.binaryspacegames.com/2012/12 ... did-we-go/

The next update for ZOS will be a quick one to add iPhone 5 support - I just submitted this update to Apple a few days ago, see here: http://www.binaryspacegames.com/2012/12 ... -to-apple/ However due to the 2 week wait, it'll probably be early January before I'll be able to release this.

After that I'm planning to update ZOS to add back in support for Google Maps. At first this will just be the 10 Google Maps locations which the earlier versions of ZOS had, but then next I want to expand it so that it can support all 2000+ maps currently available on the home page of http://www.class3outbreak.com.

After the maps update I don't currently have any specific updates in mind, but there will likely be more. These will likely be "for the LOLs" kind of features, a bit like the current bomb drops. So maybe you'll be able to airdrop a soldier into the map, or something like that.

At the same time as updating ZOS on iOS, I'll also be making updates to the web version of C3O. This will be to add more gameplay - at first by allowing the map authors to choose various gameplay options for their maps.

Eventually I plan to also release C3O on iOS, with more direct gameplay (as opposed to the current ZOS on iOS, which is more of a toy than a game). However this will be after I've experimented with gameplay more in the web version of C3O.

cya,
Saxon

coinsruledude
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Joined: Wed Nov 24, 2010 7:36 pm
Location: Restricted

Re: UPDATES PLEASE it has a lot of potential and is very fun

Postby coinsruledude » Mon Dec 24, 2012 1:58 am

"HEY. GET ALL THIS **** IN THE GAME BY CHRISTMAS. NOW. **** LAZY-ASS DEVS. DO IT."
"You can only talk rubbish if you're aware of knowledge." ~Karl Pilkington
"**** it, it's late. Change it later." ~Me and Teddy

Smerg
Posts: 7265
Joined: Wed Mar 31, 2010 5:05 pm
Location: Dying in the Imperial Guard.

Re: UPDATES PLEASE it has a lot of potential and is very fun

Postby Smerg » Mon Dec 24, 2012 5:32 am

coinsruledude wrote:"HEY. GET ALL THIS **** IN THE GAME BY CHRISTMAS. NOW. **** LAZY-ASS DEVS. DO IT."



SRSLY. DU THEY EVN KNOE HOW TU MAEK GEME?1?ELEVEN!
"If all else fails: duck. As a method of defense it's unreliable, but incredibly reassuring for a second or two." - Unknown


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